[17:13:51] LUA csScriptManager.cpp ( 522) Error Calling ProfileMgr:OnGraphicalOptionChange
[17:13:51] LUA csScriptManager.cpp ( 522) Error In OnGraphicalOptionChange _bDisplayMsgBox = false
[17:13:51] LUA csScriptManager.cpp ( 522) Error Before if
[17:13:51] LUA csScriptManager.cpp ( 522) Error OnGraphicalOptionChange done
[17:13:51] LUA csScriptManager.cpp ( 522) Error resolution set
[17:13:51] LUA csScriptManager.cpp ( 522) Error Changing scale
[17:13:52] LUA csScriptManager.cpp ( 522) Error Apply options done
[17:13:52] CORE mcFile.cpp ( 198) Error can't open file download/data/design/actor/avatar/default.actor
[17:13:52] LIVE lavAvatarManager.cpp ( 591) Error [lavAvatarManager] AvatarSetDescription : unknown avatar "offline"
[17:13:54] LUA csScriptManager.cpp ( 522) Error Loading data/test/FakeRights.cxl
voila deja les logs (c est d il y a longtemps ,je ne sais pas si ca prends en compte...je vais essayer des tout neuf)
UN PLUS RECENT JUSTE APRES LE BUGAGE
[18:39:23] LUA csScriptManager.cpp ( 522) Error In OnGraphicalOptionChange _bDisplayMsgBox = nil
[18:39:25] LUA csScriptManager.cpp ( 522) Error Before if
[18:39:25] LUA csScriptManager.cpp ( 522) Error Calling options panel toggle in if
[18:39:25] LUA csScriptManager.cpp ( 522) Error OnGraphicalOptionChange done
[18:39:43] LUA csScriptManager.cpp ( 522) Error No callbacks for CivicService
[18:39:43] LUA csScriptManager.cpp ( 522) Error No callbacks for TownHall
[18:39:44] LUA csScriptManager.cpp ( 522) Error No callbacks for Education
[18:39:47] LUA csScriptManager.cpp ( 522) Error Place :data/design/buildings/marketing/bmktsambaiegreatfinanciall.class
[18:39:47] CORE mcFileSystem.cpp ( 123) Error failed to open pack archive
[18:39:47] SCENEGRAPH sgSerializer.cpp ( 442) Assert Data/Gfx/Building/bmktsambaiegreatfinanciall.sgbin is missing 'Graph.bin'
sache que bmktsambaiegreatfinancial est le nom de mon bat
SINON,voici l ensemble du class:
| Code: |
<!-- 50-story _educational_ facility located in the Nishi-Shinjuku district in Shinjuku, Tokyo, Japan. -->
<Tag>CivicService;Education;T1;Elite;Executive;QualifiedWorker;MS18;GemCity</Tag> <Display> <Model>Data/Gfx/Building/bmktsambaiegreatfinanciall.sgbin</Model> <PlacementModel>""</PlacementModel> <Placeholder>Data/Gfx/Placeholder/b_aaind_t3.sgbin</Placeholder> <Thumb>data/interface/ddstexture/buildings/bmktsambaiegreatfinanciall.dds</Thumb> <Fundament> <Use>1</Use> <Model>""</Model> </Fundament> <EditModeOnly>0</EditModeOnly> <Thumb>""</Thumb> <SelectionLayer>School_1</SelectionLayer> <MKT> <WebLink1Name>""</WebLink1Name> <WebLink1URL>""</WebLink1URL> <WebLink2Name>""</WebLink2Name> <WebLink2URL>""</WebLink2URL> <Description>""</Description> </MKT> </Display> <EntityPosition> <CollisionShape> <Dimension>60,60</Dimension> <Height>206.196579</Height> <FundamentHeight>40</FundamentHeight> <Use>1</Use> </CollisionShape> <UsePlugOrientationForSnap>1</UsePlugOrientationForSnap> <AllowSnapAround>1</AllowSnapAround> <GardenAsCarpet>0</GardenAsCarpet> <MustConnectToRoad>1</MustConnectToRoad> </EntityPosition> <Placement> <Type>BUILDING</Type> <GroundType>ANY</GroundType> <DelegatePrototype>""</DelegatePrototype> <OverPickable>1</OverPickable> <Merge>0</Merge> <LinkPrototypeFile>""</LinkPrototypeFile> <Terraform> <Enabled>1</Enabled> <LevelWidth>15</LevelWidth> <CutWidth>0</CutWidth> <UseDefault>1</UseDefault> <DigDepth>0.3000000119</DigDepth> <AngleMax>60</AngleMax> <HeightMax>20</HeightMax> <Type>NORMAL</Type> </Terraform> <LayerDisplay>School_1</LayerDisplay> <DefaultHeightOffset>0</DefaultHeightOffset> <SnapPlugToPlug>0</SnapPlugToPlug> </Placement> <Layouts> <UndefinedAdjustHeight>0</UndefinedAdjustHeight> <LayoutFile1>Data/Design/Layout/Marketing/b_mkt_tangecoccoontower_t3_base.layout</LayoutFile1> </Layouts> <View> <Panel>BuildingSelection</Panel> <NameKey>&B_MKT_TANGECOCCOONTOWER_T3</NameKey> <NameKeySim>&B_MKT_TANGECOCCOONTOWER_T3_SIM</NameKeySim> <DescriptionKey>&B_MKT_TANGECOCCOONTOWER_T3_DES2</DescriptionKey> <Param1Key>&B_MKT_TANGECOCCOONTOWER_T3_PARAM1</Param1Key> <Value1Key>&B_MKT_TANGECOCCOONTOWER_T3_VALUE1</Value1Key> <Param2Key>&B_MKT_TANGECOCCOONTOWER_T3_PARAM2</Param2Key> <Value2Key>&B_MKT_TANGECOCCOONTOWER_T3_VALUE2</Value2Key> <Param3Key>&B_MKT_TANGECOCCOONTOWER_T3_PARAM3</Param3Key> <Value3Key>&B_MKT_TANGECOCCOONTOWER_T3_VALUE3</Value3Key> </View> <Entity> <Type>BUILDING</Type> <Serializable>0</Serializable> <WithOptional1>SCZCOJOBPROVIDER</WithOptional1> <WithOptional2>SLACOLAYER</WithOptional2> <WithOptional3>SCCOBONUS</WithOptional3> </Entity> <JobProvider> <MaxJob>11</MaxJob> <MaxJobPerCulture> <AllAm>2</AllAm> <Suit>5</Suit> <Elite>4</Elite> </MaxJobPerCulture> <JobAttractivityPerCulture> <AllAm>50</AllAm> <Suit>50</Suit> <Elite>50</Elite> </JobAttractivityPerCulture> </JobProvider> <Layer> <Shape01> <LayerName>Landmark</LayerName> <Type>CIRCLE</Type> <InfluenceMax>5</InfluenceMax> <InfluenceMin>2</InfluenceMin> <InfluenceConst>3.402823466e+038</InfluenceConst> <Radius>500</Radius> <RadiusMin>3.402823466e+038</RadiusMin> <DegressiveInfluence>1</DegressiveInfluence> <Dimension>0,0</Dimension> <GroupID>36</GroupID> </Shape01> <Shape02> <LayerName>School_1</LayerName> <Radius>2000</Radius> <InfluenceMin>10</InfluenceMin> <InfluenceMax>80</InfluenceMax> <Type>CIRCLE</Type> <GroupID>7</GroupID> <DegressiveInfluence>1</DegressiveInfluence> </Shape02> </Layer> <BudgetAgent> <CitizenProvider>0</CitizenProvider> <MaxMonthlyCost>20000</MaxMonthlyCost> <UpkeepCost>10400</UpkeepCost> <IsCityLink>no</IsCityLink> <IsPublicBuilding>1</IsPublicBuilding> <TaxesMinMalus>0</TaxesMinMalus> <TaxesMaxMalus>-5</TaxesMaxMalus> <MaxMonthlyBenefit>7000</MaxMonthlyBenefit> <MaxMonthlyDeficit>-6790</MaxMonthlyDeficit> <CityLinkPlanetRange>0</CityLinkPlanetRange> <IsAnnexBuilding>0</IsAnnexBuilding> <BudgetExpenseCategory>0:;</BudgetExpenseCategory> <HasFinancialProtection>1</HasFinancialProtection> <ForceMaxEfficiency>0</ForceMaxEfficiency> <IgnoreSalaryCosts>0</IgnoreSalaryCosts> <IgnoreResourcesPaid>0</IgnoreResourcesPaid> <IgnoreResourcesSold>0</IgnoreResourcesSold> <Sensitivity01> <Layer>LPAS_0</Layer> <MaxPercent>100</MaxPercent> <MinPercent>0</MinPercent> <WarningPercentThreshold>25</WarningPercentThreshold> </Sensitivity01> <Sensitivity> <Sensitivity01> <Layer>LPAS_0</Layer> <Percent>100</Percent> <WarningPercentThreshold>25</WarningPercentThreshold> </Sensitivity01> </Sensitivity> </BudgetAgent> <Construction> <IsDestroyable>1</IsDestroyable> <IsAskForDestroyRequired>0</IsAskForDestroyRequired> <IsZoneConstruction>0</IsZoneConstruction> <PlacementType>BUILDING</PlacementType> <Constructing> <TimeStep>30</TimeStep> </Constructing> <Destroying> <TimeStep>15</TimeStep> </Destroying> </Construction> <CityBonus> <Resource> <FirmSellPrice> <Bonus1> <Name>ROFF_0</Name> <Percent>10</Percent> </Bonus1> </FirmSellPrice> </Resource> <Citizen> <Satisfaction> <Global> <R1>0</R1> <R2>0</R2> <R3>2</R3> <R4>2</R4> </Global> <Services> <School_1>5</School_1> </Services> </Satisfaction> </Citizen> </CityBonus> <Conditions> <ConditionSet1> <ModeName>player_lock_all</ModeName> <ConstructionCost>20000</ConstructionCost> <DestructionCost>2000</DestructionCost> <VisibleConditions> <NbCitizen>3416</NbCitizen> </VisibleConditions> <UnlockConditions> <NbCitizen>2630</NbCitizen> </UnlockConditions> </ConditionSet1> <ConditionSet2> <ModeName>player_lock_achievement</ModeName> <ConstructionCost>20000</ConstructionCost> <DestructionCost>2000</DestructionCost> <VisibleConditions> <NbCitizen>3416</NbCitizen> </VisibleConditions> <UnlockConditions> <NbCitizen>2630</NbCitizen> </UnlockConditions> </ConditionSet2> </Conditions> |