Bonjours GC ,
J'ai un gros problème !
Quand je mets un Blueprints , mon jeu me lâche et ça bug
J'ai copié le log des erreurs :
[00:14:01] LUA csScriptManager.cpp ( 522) Error After show city select
[00:14:01] LUA csScriptManager.cpp ( 522) Error Solo mode is on, city ID = SoloSaveRegion11Map16
[00:14:01] LUA csScriptManager.cpp ( 522) Error MSM current ID = SoloSaveRegion11Map16
[00:14:01] LUA csScriptManager.cpp ( 522) Error MSM region = 11
[00:14:01] LUA csScriptManager.cpp ( 522) Error MSM map = 16
[00:14:01] LUA csScriptManager.cpp ( 522) Error TradingLogic.CurrentCitySelection == SoloSaveRegion11Map16
[00:14:01] LUA csScriptManager.cpp ( 522) Error Getting Name for current city
[00:14:01] LUA csScriptManager.cpp ( 522) Error Name retrieved : Olsen Parc
[00:14:01] LUA csScriptManager.cpp ( 522) Error Removing bp tokyotower as it is already placed
[00:14:07] SCRIPT csLuaState.cpp ( 291) ErrorBuild LUA_ERRRUN : runtime error ([string "SoloTradeMgr"]:354: attempt to concatenate local 'CityName' (a nil value) stack traceback: [string "SoloTradeMgr"]:354: in function 'BalanceTokenTradeBalance' [string "SoloTradeMgr"]:1056: in function 'BalanceTradeBalance' [string "data\design\script\interface\interfacemgr.l..."]:1298: in function 'UpdateInGame' [string "data\interface\panels\constructionmenu2\con..."]:139: in function 'OnUpdate' [string "CONSTRUCTIONMENU2:OnUpdate()"]:1: in main chunk)
Merci d'avance !
VERTIGOAL?!